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UL:ASC RP 101 - What You Need to Know when Writing about ASC

#1 HAVE FUN! This information is here to help you, and not to dictate how to express yourself.

#2 This page explains some of the basic concepts and important facts about the Unholy Legions of Anti-Sanctus Chaotica.  It is stuff that can help you as you write your own contributions to our expanding lore.  For a much more expansive understanding of Anti-Sanctus Chaotica lore (UL:ASC RP 401 Advanced), then you will want to read To the Children of My Desperation, and A Gathering of Daemons.

#3 If you want to know more about general Warhammer Lore: Go Here.


  • HISTORY and TIMELINE: The history of how the UL:ASC was formed can be found here: HISTORY




  • HEADQUARTERS: The UL:ASC has several regional headquarters known as the Sanctum Desecrata.  Individually, they go as the Sanctum Desecratus ______ - where the blank is unique to each location.  Though the specific look of our headquarters will vary from region to region, they generally will have a hidden entrance leading to a long narrow cave going deep underground ( under a mountain if possible ) and then opening to our large cavernous Great Hall - very Gothic - like a medieval church / mausoleum / castle barracks + armory.
    • These maps show the locations of two Sanctum Desecrata:
    • This is a place for mocking anyone who worships anything other than power.  This is a place for brooding, scheming, and creating a grand strategy for destruction.  Here, the study of Death and the study of Chaos collide and combine and yield unto us the tools necessary for our legions to forge power from the suffering of our victims.  Call it a Hall of Horror, a Temple of Torture, a Mausoleum of Megalomania.... this is a Stratagem Chaotica... one of many cancerous abominations spread throughout the world - each one shrouded, a nightmarish unseen poison, an un-dectected tumor in the flesh of the land....


  • COVEN of the SANCTUM DESECRATA: Each of our Sanctum Desecratus headquarters is "tended to" by a vampire priestess.  Collectively, they comprise this coven.  According to our lore, eight female vampires joined the UL:ASC 1160 years before the formation of the Empire.  Their vampire matron was Queen Neferata.  They joined the UL:ASC partly as a way to escape the wrath of Nagash.  He was/is the most powerful necromancer in Warhammer lore, and he turned on the vampires after they failed to help him defeat Alcadizaar the Conqueror.


  • CONCEPT OF SECULARISM: This is one of the most important concepts that sets our guild apart and unique in Warhammer Lore.  If we worship anything, it is Power and Destruction - in and of themselves.  This concept seems difficult to reconcile, when we have Zealots of Tzeentch and Shamans of Gork and Mork and Disciples of Khaine.  The answer to this difficulty is simple: The *guild* is secular, though individuals may not be.  That said, the most prominent ideology among members will be that Gods are tools to be utilized for achieving a desired end.  So, the Zealots of Tzeentch may not be entirely genuine in their praise of him.  Rather, they say what they need to, in order to get the power they desire.


  • CYN A'THALUI: Cyn is covered in the history section, but he is worth bringing up again.  He was Lady Aladriel's father.  Against his will, he inspired the creation of the ASC, while being tortured by Kutulu.  At that time, humans were unaware of the relationship between their subconscious and the realm of chaos... the source of the chaos energies that manifest in our world.  After being put through relentless days and weeks of torture, Cyn gave us the knowledge we needed to devise methods for taking advantage of that relationship... by directing the nature of what once was a passive mental amalgam.  Five years later, Cyn caused the "Accident" which killed all the founding human members of the ASC and started them on their reincarnation cycle.  For nearly 2,500 years, he was the #1 enemy of the ASC.


  • REINCARNATION: As a result of the "Accident" that took place 5 years after the ASC was formed, all human members of the ASC were killed.  However, they now are reincarnated each time that they die.  They will be reborn, though the time between death and rebirth can vary.  They retain all of their memories from one life to the next, though those memories may not return until any point later in their lives.  We have not specified exactly who or how many members there were at the time of the "Accident."  That way, YOU can write yourself into the ancient ASC history, if you so choose.


  • MAGICAL PREMISE: The basis of our guild formation was a hybridization between Druchii Dark Magic and Chaos Magic.
    • Specifically: Dark magic in its use, essentially channels all the winds of magic through a single entity, such as a Druchii.  When the guild was formed, there was no such thing as “Chaos Sorcerers,” because our formation predates the "chaos cultures" of the north, whom worship the chaos gods.  However, the ability to channel directly from Chaos, thereby feeding upon the power that humanity gives, and tapping into such a bountiful source, was the very same principal that the founders of Anti Sanctus Chaotica touched upon.  To further empower this new kind of magic, they influenced the realm of Chaos directly by causing fear and suffering in their prey, thus feeding more to the Chaos energy.  The point of all of this, was so that the Druchii could weave the powerful, but unstable Chaos magics into their own Death magic, unleashing unparalleled devastation upon their foes, unlike the world had seen before.


  • WE EAT FEAR: A driving belief in the UL:ASC culture is that the more FEAR there is in the world, the more powerful our guild members will become.  This is based on the magical premise of our guild (see above).


  • CREATION OF THE NIGHTMARE TRIBE: In the early 1700s, the Council of Dark Lords was impressed by the successes Gorbad Ironclaw had, when he led a huge WAAAGH into Empire.  In 1715, Dark Lord Noir was able to "obtain" a collection of fungal spore from the Chaos Dwarves, whom had originally created the Black Orcs.  Then, in 1776, a group of Chaos Magi and Druchii Sorceresses successfully created 88 Black Orcs from the spore sample.  These chaos-infused Greenskin were the originators of the Nightmare Tribe.



**This 101 is a work in progress.**
Strategic Communication
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