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General RP from the Black Blood Pact
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Sticky Topic Topic: UL:ASC RP 101 - What You Need to Know when Writing about ASC (Read 4565 times)
Kutulu
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« on: January 07, 2008, 09:20:29 AM »

#1 HAVE FUN!  This information is here to help you, and not to dictate how to express yourself.

#2 This post explains some of the basic concepts and important facts about the Unholy Legions of Anti-Sanctus Chaotica.   It is stuff that can help you as you write your own contributions to our expanding lore.

#3 If you want to know more about general Warhammer Lore: Go Here.


    *
HISTORY and TIMELINE: The history of how the UL:ASC was formed can be found here: HISTORY
*FORMATION: The best way to get a quick understanding of our guild formation is to read these:
    *
Dark Lord Kutulu's Bio
*Dark Lady Aladriel's Bio
*Dark Lord Noir's Bio
*Dark Lord Ar'achna's Bio
[/list]
*HEADQUARTERS: The UL:ASC has several regional headquarters known as the Sanctum Desecrata.  Individually, they go as the Sanctum Desecratus ______ - where the blank is unique to each location.  Though the specific look of our headquarters will vary from region to region, they generally will have a hidden entrance leading to a long narrow cave going deep underground ( under a mountain if possible ) and then opening to our large cavernous Great Hall - very Gothic - like a medieval church / mausoleum / castle barracks + armory.
    *These maps show the locations of two Sanctum Desecrata:
Sanctum Desecratus Malice and Sanctum Desecratus Custodis
Quote
This is a place for mocking anyone who worships anything other than power.  This is a place for brooding, scheming, and creating a grand strategy for destruction.  Here, the study of Death and the study of Chaos collide and combine and yield unto us the tools necessary for our legions to forge power from the suffering of our victims.  Call it a Hall of Horror, a Temple of Torture, a Mausoleum of Megalomania.... this is a Stratagem Chaotica... one of many cancerous abominations spread throughout the world - each one shrouded, a nightmarish unseen poison, an un-dectected tumor in the flesh of the land....

[/list]
*COVEN of the SANCTUM DESECRATA: Each of our Sanctum Desecratus headquarters is "tended to" by a vampire priestess.  Collectively, they comprise this coven.  According to our lore, eight female vampires joined the UL:ASC 1160 years before the formation of the Empire.  Their vampire matron was Queen Neferata.  They joined the UL:ASC partly as a way to escape the wrath of Nagash.  He was/is the most powerful necromancer in Warhammer lore, and he turned on the vampires after they failed to help him defeat Alcadizaar the Conqueror.

*CONCEPT OF SECULARISM: This is one of the most important concepts that sets our guild apart and unique in Warhammer Lore.  If we worship anything, it is Power and Destruction - in and of themselves.  This concept is difficult to reconcile, when we have Zealots of Tzeentch and Shamans of Gork and Mork and Disciples of Khaine.  The answer to this difficulty is simple: The *guild* is secular, though individuals may not be.  That said, the most prominent ideology among members will be that Gods are tools to be utilized for achieving a desired end.  So, the Zealots of Tzeentch may not be entirely genuine in their praise of him.  Rather, they say what they need to, in order to get the power they desire.

*CYN A'THALUI: Cyn is covered in the history section, but he is worth bringing up again.  He was Lady Aladriel's father.   He inspired the creation of the ASC, while being tortured by Kutulu.  At that time, humans were unaware of the relationship between their subconscious and the realm of chaos... the source of the chaos energies that manifest in our world.   Cyn gave us the knowledge we needed to devise methods for taking advantage of that relationship.. by directing the nature of what once was a passive mental amalgam.  Five years later, Cyn caused the "Accident" which killed all the founding human members of the ASC and started them on their reincarnation cycle.  For nearly 2,500 years, he was the #1 enemy of the ASC.

*REINCARNATION: As a result of the "Accident" that took place 5 years after the ASC was formed, all human members of the ASC were killed.  However, they now are reincarnated each time that they die.  They will be reborn, though the time between death and rebirth can vary.  They retain all of their memories from one life to the next, though those memories may not return until any point later in their lives.  We have not specified exactly who or how many members there were at the time of the "Accident."  That way, YOU can write yourself into the ancient ASC history, if you so choose.

*MAGICAL PREMISE: The basis of our guild formation was a hybridization between Druchii Dark Magic and Chaos Magic.
    *Specifically: Dark magic in its use, essentially channels all the winds of magic through a single entity, such as a Druchii. When the guild was formed, there was no such thing as “Chaos Sorcerers,” because our formation predates the "chaos cultures" of the north, whom worship the chaos gods. However, the ability to channel directly from Chaos, thereby feeding upon the power that humanity gives, and tapping into such a bountiful source, was the very same principal that the founders of Anti Sanctus Chaotica touched upon. To further empower this new kind of magic, they influenced the realm of Chaos directly by causing fear and suffering in their prey, thus feeding more to the Chaos energy. The point of all of this, was so that the Druchii could weave the powerful, but unstable Chaos magics into their own Death magic, unleashing unparalleled devastation upon their foes, unlike the world had seen before.
*WE EAT FEAR: A driving belief in the UL:ASC culture is that the more FEAR there is in the world, the more powerful our guild members will become.  This is based on the magical premise of our guild (see above).

*CREATION OF THE NIGHTMARE TRIBE: In the early 1700s, the Council of Dark Lords was impressed by the successes Gorbad Ironclaw had, when he led a huge WAAAGH into Empire.  In 1715, Dark Lord Noir was able to "obtain" a collection of fungal spore from the Chaos Dwarves, whom had originally created the Black Orcs.  Then, in 1776, a group of Chaos Magi and Druchii Sorceresses successfully created 88 Black Orcs from the spore sample.  These chaos-infused Greenskin were the originators of the Nightmare Tribe.

*WARHAMMER ONLINE: To help you understand the story of the game, here is the backstory to WAR: Mythic's Warhammer Online Backstory
[/list]

**This 101 is a work in progress.**
« Last Edit: September 10, 2008, 10:34:40 PM by Kutulu » Logged


Kutulu
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« Reply #1 on: January 08, 2008, 05:59:38 PM »

If you have specific lore questions and can't find answers, post your request here.  Our resident lore-heads will see what we can find out.
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Morgan
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« Reply #2 on: January 25, 2008, 06:54:42 PM »

Couple questions about the lore...
What was Noir actually captured for? Simply to be tortured just to learn the dark magical arts? Or had he commited some other crime?

Found the answers to others :D
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Kutulu
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« Reply #3 on: January 25, 2008, 08:53:04 PM »

Quote from: "Morgan"
Couple questions about the lore...
What was Noir actually captured for? Simply to be tortured just to learn the dark magical arts? Or had he commited some other crime?


During this time frame, King Settra (still alive - and not yet a Tomb King) was, in fact, just rounding up any Dark Elf he could capture.  King Settra created an organization of "Mortuary Priests" to try and learn how to make him immortal.

So, Noir - having traveled far from Naggaroth - was in the eastern hemisphere, where he was caught by Settra's forces.
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Mahk Noir
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« Reply #4 on: February 10, 2008, 11:54:42 PM »

They wished to know the secret to my unwieldy elegance and poise.
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EVIL! EVIL! Whippy whippy whip! EVIL! EVIL!

Kutulu
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« Reply #5 on: May 16, 2008, 03:00:54 PM »

ADDED: Creation of the Nightmare Tribe

I've been meaning to put that history into our Lore 101, for a long time.
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Kutulu
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« Reply #6 on: May 16, 2008, 03:57:14 PM »

I also updated our guild history summary on this page:
http://www.theunholylegion.org/html/modules.php?name=Clan_Info&file=ci_about

I think it makes the summary a bit more clear.
What do you think?
Quote



Summary:

    * Thousands of years ago, when the first human civilization was starting to grow in power, a High Elf named Cyn A'thalui learned that humanity's "darker subconscious" was manifesting in CHAOS and making CHAOS even more powerful. He was a despondent and vengeful elf, so he thought it'd be best to just kill off humanity.

    * Cyn's own daughter (Aladriel) betrayed him, and he was caught by a contingent of Humans under King Settra's command. Cyn was imprisoned and tortured. King Settra was eager to learn everything that elves knew about death and immortality. The lead torturer was Kutulu. Kutulu tortured Cyn, until the elf explained the impact that humanity's "naughty" thoughts were having on CHAOS. At that time, humans were unaware of the relationship between their subconscious and the realm of chaos... the source of the chaos energies that manifest in our world.

    * Another prisoner, a Dark Elf named Noir, offered to help Kutulu learn how to gain MORE POWER by opportunistically feeding off the FEAR and ANARCHY that an EMPOWERED CHAOS could produce. Under extreme physical and spiritual torture, Cyn gave them the knowledge they needed to devise methods for taking advantage of that relationship.. by directing the nature of what once was a passive mental amalgam.

    * Kutulu and Noir were joined by several others (including Cyn's daughter, Aladriel) as they began to experiment with feeding off the fears of their prey. So they formalized their association, and codified their philosophy in the Liber Anti-Sanctus Chaotica (the book of Unholy Chaos). This was the birth of the Unholy Legion.
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Morgor
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« Reply #7 on: May 18, 2008, 08:15:17 PM »

This is just me, but when you say "naughty" thoughts it sounds like they are thinking of something sexual instead of scary, but i am sure you thought of that.
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Kutulu
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« Reply #8 on: May 18, 2008, 10:13:13 PM »

Quote from: "Deathburger"
This is just me, but when you say "naughty" thoughts it sounds like they are thinking of something sexual instead of scary, but i am sure you thought of that.


Well, technically - sexual thoughts are included here... since the sexual thoughts empower Slaanesh... the rage empowers Khorne... the devious/greed/lying empowers Tzeentch - and the hmmm.... fear of decay empowers Nurgle.

More-or-less....

So - I can see how that "naughty" might need to be re-written.  Any suggestions?
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Drakan
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« Reply #9 on: May 19, 2008, 05:12:30 AM »

Quote from: "Kutulu"
Quote from: "Deathburger"
This is just me, but when you say "naughty" thoughts it sounds like they are thinking of something sexual instead of scary, but i am sure you thought of that.


Well, technically - sexual thoughts are included here... since the sexual thoughts empower Slaanesh... the rage empowers Khorne... the devious/greed/lying empowers Tzeentch - and the hmmm.... fear of decay empowers Nurgle.

More-or-less....

So - I can see how that "naughty" might need to be re-written.  Any suggestions?


Words like darker, evil, corruptive, devious, deceitful, polluted, spoiled, selfish, self-seeking, self-centred, self-absorbed, egotistical -thoughts would make it sound a bit better. I dunno if its just me but the word *naughty* sounds more like a bad tempered child rather than the birth of Chaos and the downfall of the world.
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Kutulu
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« Reply #10 on: June 11, 2008, 01:37:50 PM »

IMPORTANT NEWS:
This is the "Gathering of Daemons" story, which is the collaborative RP piece done by the Dark Lords that sets the stage of our guild with the events that immediately precede the start of the Age of Reckoning (the point at which your characters arrive in the GAME).

http://docs.google.com/View?docid=ddt5z6q3_7fn2kmwhk


Anti-Sanctus ChaoticaBleeding RoseAnti-Sanctus Chaotica
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Kutulu
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« Reply #11 on: June 11, 2008, 04:35:13 PM »

I'll point out what we currently have written at the very end of that story:


Quote
What needs to happen next in the story to wrap things up:

   1. Sordin is demoted and replaced with Astranax, whom Kutulu just spoke with through the blood cauldron.
   2. Gyromitra and Gorlag enter the room and announce that the Bloody Sun Boyz have just begun an all-out assault on Karak Eight Peaks.
   3. This signals the beginning of the Age of Reckoning.
   4. A message is sent to all Odji Mortis: "Gather your local soldiers of the Anti-Sanctus Chaotica and report to the tactical leaders is your respective theaters of war.  Prepare for the ultimate Feast of Fear."
   5. This concludes the pre-WAR Gathering of Daemons.  Henceforth is told the tales of individual members within the Unholy Legion, how they came to follow the teachings of Anti-Sanctus Chaotica, and the steps they are taking to begin the march to WAR.
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Kutulu
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« Reply #12 on: June 12, 2008, 08:51:32 AM »

I just added this old quote to the description of the Sanctum Desecrata:
Quote
This is a place for mocking anyone who worships anything other than power.  This is a place for brooding, scheming, and creating a grand strategy for destruction.  Here, the study of Death and the study of Chaos collide and combine and yield unto us the tools necessary for our legions to forge power from the suffering of our victims.  Call it a Hall of Horror, a Temple of Torture, a Mausoleum of Megalomania.... this is a Stratagem Chaotica... one of many cancerous abominations spread throughout the world - each one shrouded, a nightmarish unseen poison, an un-dectected tumor in the flesh of the land....


It was written on March 21st, 2007 - when we were discussing the original concept for the lore of our guild halls.
http://theunholylegion.org/view_topic.php?id=138&forum_id=2&jump_to=567#p567
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Zenshen
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« Reply #13 on: September 10, 2008, 08:29:57 PM »

the links to the maps showing the location of the sanctums seem to be broken
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Kutulu
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« Reply #14 on: September 10, 2008, 10:36:09 PM »

the links to the maps showing the location of the sanctums seem to be broken



Ok, I fixed it.  They were already corrected on the page where this information "officially resides."

ASC Guild Lore 101 = http://warhammerdestruction.org/index.php?page=9

Which is linked to in the "About Us" block at the top left of our website.
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